Simon was a breakthrough idea from Ralph Baer, creator of the video gameconcept.
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This is a quaint, eminently playable little title with simple menus and gameconcept.
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The car maker worked with Disney's Games and Interactive Experiences division to produce the gameconcept which adapts to turns and acceleration.
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Regarding game design elements, clearly, we wanted some creative play experiences central to the gameconcept; what's a LEGO game if you don't build things?
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Sometimes all it takes to surprise your audience is the marriage of two incongruous gamingconcepts.
Ús de game mechanic en anglès
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Wired: Gorgeous interface and unique spin on the rhythm gamemechanic.
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While this makes for a reasonable gamemechanic, thematically it seems somewhat odd.
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Even the central gamemechanic changed dramatically, months into development.
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By the time you've found 10 diaries, though, it feels like a gamemechanic.
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Team Close World Mobile, France As a gamemechanic, platform puzzlers are an easy hook.
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I didn't see that particular gamemechanic for myself.
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But the Metal Gear Solid franchise was really key in bringing that gamemechanic to popularity.
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The gamemechanic of using precipitation and shelter is unique and elegant, and it's impeccably rendered.
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Maniac Mansion employed an unusual gamemechanic: the player had not one but three avatars in the game.
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There aren't points, bonuses or combos to achieve so there's nothing really to distract from the primary gamemechanic.
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One thing that did, however, was a very interesting gamemechanic that allowed you three choices whenever you faced a monster.
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The neat thing about the gamemechanic of Fluxx is that many of the cards change the rules of the game.
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It has a very unique gamemechanic in which every card in the game will be played somewhere at the table.
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The company doesn't begin development with characters and worlds: It starts by making sure the game boasts a fun and compelling gamemechanic.
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Combined with the gamemechanic, feeling the beat of the music or the meandering soft melody will easily lull you into a trance.
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Both of these gamemechanics are used in many other great games.